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VEA(BC)
The Visual Effects Association of British Columbia


The VEA[BC] is the larges professional organization of its kind in B.C. Our members come from all vocations within the Visual Effects industry from, 2d and 3d Artists, set and production personnel, managers and supervisors, to facilities and facility owners. The VEA[BC] is the voice of our community and the contact point for information on all things VFX in B.C.

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Digital Matte Painter




Employer: MPC Vancouver
Looking for: 2D Matte painter
Project: Feature Film
   
Experience: 2 Years
Software: Photoshop, Maya, Renderman
   
Term: Contract
Start Date: December 1, 2009
   
More Info and How to Apply:
These are exciting opportunities to work in the dynamic world of visual effects. If you are interested please send your resume and a link to your reel to mpcvancouverrecruiting@moving-picture.com.

With an emphasis on the aesthetics and techniques of photorealistic image creation, the DMP artist will be responsible for painting photo real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates.
These Digital Matte Painting’s may also be used in a 3D environment and may be mapped onto 3D objects. These will eventually be rendered through a variety of off the shelf and proprietary renderers.

DMPs can be created from scratch or sampled from photos, scanned reference or any other artwork necessary to create new objects or to match the surfaces of existing live action. A strong understanding and sympathy for real world materials and lighting is essential and must be demonstrated in the work on your reel. DMP artists may work closely with the modelling and shading artists and therefore must have a basic knowledge of the practices of each discipline.

Primary Responsibilities;
•   Ability to demonstrate proficiency in creating photo-realistic DMPs required
•   Assisting and developing the look of a shot or sequence with the supervision team
•   Work alongside the production team to establish schedules and technical requirements.
•   Works in partnership with shader developer’s, lighters and compositors to ensure shots are delivered to the very highest standard.

Experience and Skills:   
•   Proven experience in feature film/broadcast visual effects production.
•   Thorough working knowledge of Photoshop, with a basic understanding of Maya and Renderman.
•   Strong artistic skills.
•   A traditional arts background with an emphasis on photo-realistic work and environments would be an advantage.
•   A good understanding of the entire visual effects process is also needed.




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